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Tanker
The toughest. Walks into the crowd and takes the hits. Very forgiving for new players.
Hero classic
City of Heroes lets you build almost any hero you can imagine. The choices look like a lot at first, but they boil down to four things: your archetype, your two power sets, how you slot your powers, and the pool powers you pick up later.
This is the big one. It decides how you fight and how tough you are.
The toughest. Walks into the crowd and takes the hits. Very forgiving for new players.
Hero classicTough melee fighter who gets stronger the more they fight.
Villain classicMelee damage with solid defenses. Great for playing alone.
Hero classicSneaky melee: hides, then lands huge opening hits.
Villain classicBig ranged damage, but fragile. Keep your distance.
Hero classicHeals and buffs the team, weakens enemies, some ranged damage.
Hero classicRanged damage first, team support second.
Villain classicHolds, freezes and confuses enemies, plus team support.
Hero classicControl mixed with real damage.
Villain classicSummons a squad of pets that fight for you. Keep them on a leash!
Villain classicGo with a Tanker, Brute or Scrapper. They're tough, simple, and fine playing solo. Every archetype is open to heroes and villains alike, so pick the one whose style you like.
Every archetype picks two power sets when you make the character:
Your main job. For a Scrapper that's the attack style, like Claws or Broad Sword.
Your backup. For a Scrapper that's the defense, like Super Reflexes or Invulnerability.
You start with one power from each. As you level up you unlock more powers from both sets, and you choose which ones to take. You can't change your sets later, so pick ones whose look and feel you like. They all work.
Every power comes with one empty slot. As you level you earn more slots, and you place them into the powers you use most. Then you fill slots with enhancements, little upgrades you get from defeating enemies and from stores.
Hit first, then hit harder, then stop running out of blue bar.
Bigger heals, used more often.
Powers that stay on, like armors. Keep their cost down first.
Enhancements wear down as you outlevel them (they turn red). Swap them out at stores every few levels and your hero stays strong.
Besides your two sets, you can take powers from shared pools that any hero can use. The most loved ones are the travel powers. Pick one early, because getting around the city is much more fun:
Other pools add extras like healing (Medicine), team buffs (Leadership) or extra toughness (Fighting).
Talk to people with a yellow "!" over their head. They give you missions.
One-use pick-me-ups: heal, endurance, more damage. Use them, don't hoard them.
Made a choice you regret? A respec lets you rebuild your powers and slots later.
Everything is easier and faster in a group. Ask in Discord who's on.
Grab the launcher and get your account on the Haven page.